signsrefa.blogg.se

Terragen samples
Terragen samples






terragen samples

Worked around a bug which can cause large amounts of noise in the atmosphere GI cache if reflective shaders are visible to the camera in the GI prepass.The fix makes distant vegetation render more correctly Fixed a bug with the ray bias in shadow rays originating far from the camera.Corrected some flaws with motion blur when the pixel sampler is adaptive, by reverting to a random sampling strategy in this case.The "Robust adaptive sampler" checkbox in the Render Pixel Sampler has been replaced by two radio buttons: "Legacy adaptive sampler" and "Robust adaptive sampler".

terragen samples terragen samples

Both of these changes provide a better ratio of image quality to render time We fixed an important bug in the way it handled colours, and implemented a new method of evaluating contrast. Two changes were made to the the robust adaptive sampler to produce better looking images in a shorter render time. The robust adaptive sampler is ready for use in production.More information is in the Path Tracing section below The path tracer is ready for use in production.The radio buttons for choosing between "Standard renderer" and "Path tracer" have moved to the Quality tab of the render node, and other controls have been rearranged to accommodate them."Defer all shading" is enabled by default."Robust adaptive sampler" is enabled by default.

Terragen samples upgrade#

Note: Version 4 is a paid upgrade from previous versions








Terragen samples